top of page

BIOTECH LAB

ENVIRONMENTAL STORYTELLING PROJECT

ScreenShot00007_edited.jpg

SOLO PROJECT

ENGINE: UNREAL FORTNITE (UEFN)

TIMEFRAME: 3 WEEKS

STATUS: COMPLETED

> OVERVIEW_

This project marked my first attempt at environmental storytelling, and initially, I struggled with conveying the narrative without relying on words.

However, through the process of crafting this experimental level, I learned how to guide players toward points of interest and use scene composition to subtly reveal details about the game world.

WORK HISTORY

  • Drafted level blueprint

  • Blocked out the level

  • Set-dressed the level

  • Added and tuned the lighting

  • Implemented sound effects and BGM

  • Conducted playtests

ABOUT PROJECT

> Scene Composition

ScreenShot00010_edited.jpg

Thanks to my hobby in photography, I had prior knowledge of scene composition.

That made the task of designing various points of interest throughout the level an enjoyable task, which got me engaged in the workflow and subsequently increased my productivity.

Once I have established the main narrative, everything began to fall into place despite the initial delay. This allowed me to complete the project in its final remaining days, even though I had spent too much time on the ideation process.

bottom of page