Movement-based color-shifting puzzle game; Global Game Jam 2026 submission under the theme 'Mask'.
[Winner of GGJ2026 @ Game Dev Hub Bangkok]
Peritoneum
2025, Team Project:
Gameplay Designer | Level Designer
GAMEPLAY DESIGN
LEVEL DESIGN
A unique platformer using physics-based movement; an IndieCritical Summer Jam 2025 submission under the theme 'Not What It Seems'.
World X Recipe
2025, Team Project:
Gameplay Designer | UX Designer
GAMEPLAY DESIGN
UX/UI DESIGN
Arcade-inspired claw-machine game; Global Game Jam 2025 submission under the theme 'Bubble'.
Environmental Story
2024, Solo Project:
Level Designer
LEVEL DESIGN
Practice and showcase on scene composition, level flow and environmental storytelling.
Multiplayer Map
2024, Solo Project:
Level Designer
LEVEL DESIGN
Concept level designed for a multiplayer third-person shooter experience. Practice on map-based combat balance using layout, sightlines, and map objectives
Unpuzzled Business
2024, Team Project:
Gameplay Designer | Level Designer
Escape room puzzle game; focused on improving player guidance through level flow and lighting.