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GAME PROJECTS

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Anonymized

2026, Team Project:
Gameplay Designer | Level Designer | UX Designer

GAMEPLAY DESIGN

LEVEL DESIGN

UX/UI DESIGN

Movement-based color-shifting puzzle game; Global Game Jam 2026 submission under the theme 'Mask'.

[Winner of GGJ2026 @ Game Dev Hub Bangkok]

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Peritoneum

2025, Team Project:
Gameplay Designer | Level Designer

GAMEPLAY DESIGN

LEVEL DESIGN

A unique platformer using physics-based movement; an IndieCritical Summer Jam 2025 submission under the theme 'Not What It Seems'.

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World X Recipe

2025, Team Project:
Gameplay Designer | UX Designer

GAMEPLAY DESIGN

UX/UI DESIGN

Arcade-inspired claw-machine game; Global Game Jam 2025 submission under the theme 'Bubble'.

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Environmental Story

2024, Solo Project:
Level Designer

LEVEL DESIGN

Practice and showcase on scene composition, level flow and environmental storytelling.

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Multiplayer Map

2024, Solo Project:
Level Designer

LEVEL DESIGN

Concept level designed for a multiplayer third-person shooter experience. Practice on map-based combat balance using layout, sightlines, and map objectives

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Unpuzzled Business

2024, Team Project:
Gameplay Designer | Level Designer

Escape room puzzle game; focused on improving player guidance through level flow and lighting.

GAMEPLAY DESIGN

LEVEL DESIGN

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